SDK for Unity
Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.
SDK features
GameArter SDK is designed for simple using by developers and small gaming companies of all skill and time resources.
Basic Features | Basic Mode | Lite Mode | Full Mode |
---|---|---|---|
Supported platforms | Web, Google Play | Web, Google Play | Web |
GamePlayer full of additional featuresGamePlayer for running games. GamePlayer contains optimized loading screen for keeping user atention, controls for playing, report bug form, discussion, developer’s notes, story module, fullscreen module, sharing module, possibility to browse game features so on. |
✓ (Web) | ✓ (Web) | ✓ (Web) |
In-game analytics | ✓ | ✓ | ✓ |
Multiplayer solution | ✓ | ✓ | ✓ |
Redirect module | ✓ | ✓ | ✓ |
Individual run-mode solution | ✓ | ✓ | ✓ |
Cutscenes module | ✓ | ✓ | ✓ |
Run game as a Web app | ✓ | ✓ | ✓ |
Monetisation | |||
In-game ads | ✓ | ✓ | ✓ |
Rewarded ads | ✓ | ✓ | ✓ |
Affiliate program | ✓ | ✓ | ✓ |
Multi-Brand module | ✓ | ✓ | ✓ |
product placement | individual | individual | individual |
Advanced features | |||
User management | not supported | ✓ | ✓ |
Data management | not supported | ✓ | ✓ |
Achievements | not supported | ✓ | ✓ |
Leaderboards (day/week/month/all time) | not supported | ✓ | ✓ |
Global currency | not supported | X | ✓ |
Local currency | not supported | ✓ | X |
In-game shop | not supported | in game | on web |
In-game purchases | not supported | ✓ | ✓ |
Auto item-price / event-rewards optimization | not supported | X | ✓ |
Server-side upgrades & updates | not supported | X | ✓ |
Assets management is a feature via which users can save and manage self-created game content on server. Such self-created content is property of its author which can decide what permissions other users have regarding this property. On basis of permissions, other users can such property use, modify, duplicate, and rate. Feature for games created by players themselves. |
not supported | ✓ | ✓ |
Protection | |||
Steal protection | ✓ | ✓ | ✓ |
Data protection | not supported | ✓ | ✓ |
Basic hack protection | not supported | ✓ | ✓ |
SDK resources
All SDK modes and features are native part of one single SDK which makes implementation of the SDK and GameArter features incredibly simple.
An example game
Check selected GameArter features for Unity in practice.
- Users authentization
- Data management
- Achievements, Leaderboards
- Ads and IAP
- Local currency
- In-game shop
- Branding
- Analytics
- Cutscenes
- Gameplayer
- Hosting
- Piracy protection
Documentation for individual game modes
We provide documentation in text as well as video form.
Basic SDK
Basic SDK is here for very simple games where no request for additional feature is. These games do not contain login system, shop, badges, leaderboards or anything else. Just a simple gameplay with ads.
See documentationLite SDK
Lite SDK is intended for developer with desire of a freedom in game development. Games using Lite SDK mode can use own game currency, shop management and data structure. User authentication must be via SDK.
See documentationFull SDK
Engine solving property management, partial game design, game UI and other attributes saving game development time. Minimum requirements for programming skills.
See documentation